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Andrew Grant is an innovation expert, director of Tirian, and author of the bestselling books The Innovation Race and Who Killed Creativity?… And How Can We Get it Back?. With over 30 years of experience in driving cultural change and fostering creativity, Andrew works with global leaders and Fortune 500 companies to enhance collaboration and innovation.
Together with his partner Dr. Gaia Grant, Andrew has traveled the world studying creative cultures, developing tools like the Innovation Climate Indicator (iCLi) to help teams assess and manage their innovation readiness. Known for his engaging, humorous presentations, Andrew has been featured in top global media outlets, including BBC, Reuters, and the Wall Street Journal.
Andrew’s work also extends to impactful pro bono projects, designing educational resources that have reached over 25 million people in developing countries.
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The Innovation Paradox: Are you an innovative leader?
We need to be creative to be innovative. But the relentless push to innovate faster is producing a toxic culture that may undermine the whole creative process. In our rush for end results fast, we could ironically be killing the very thing that will lead us to innovation: creativity. Creativity and innovation are not interchangeable words, and it’s important for effective businesses to understand why. In these sessions we explore why we need both, and the paradoxes behind this that can impact our work.
INNOVATE:
- The Innovation Race: Becoming Future Ready. Who will win, lose and be eliminated? What does successful & sustainable Innovation look like? Includes: best practices- Countries, Companies, Cultures & Innovation Leaders
- Ambidextrous Leadership: Identifying Paradoxical Innovation Orientations in Teams
- Are you an Innovative Leader? Creating agile leadership teams: Identifying ambidexterity across different occupational profiles. Innovation profiling.
CREATE:
- Harnessing Creative Intelligence (CQ) – for a Competitive Advantage
- Who Killed Creativity? And How to Get it Back? From the Classroom to the Boardroom
- The 7 Critical Creative Thinking Strategies for Designing New Innovations, & why Design Thinking often fails.
COLLABORATE:
- The Collaboration Deception: A gamified simulation social experiment, to explore building collaborative teams in a competitive environment.
